Exploring Digital Tools Within Drawing Vector Graphics With Von Glitschka

SECTION A – Course Information

1. Course I.D.:

ANIM  100

Scholar Learning Outcomes

2. Course Title:

Digital Blusher and Ink

3. Division:

Humanities Division

4. Section:

Commercial and Entertainment Humanities

5. Subject:

Art: Animation

6. Short Flow from Title:

Digital Key and Ink

7. Proposed Effective Term:

Summer 2022

The required Cover Sheet Subsidiary Form can be created after completion of Section A

Part B – Official Track Information

1. Recommended Assort Size:

a. Maximum Class Size:

  25

Note:   If the course is new OR class size of an extant row is to follow changed, a Class Size Supplemental Signifier is obligatory.

b. Division Size Approval Engagement:

Note:   Date to be entered by the Instruction Office.

2. Method of Instruction:

Lecture

Work Live, Occupational

Research lab

Capable Entry/Exit

Lecture and Laboratory

Independent Studies

Distance Learning

3. Contact Hours for a Term:

Take down: If not a variable unit/60 minutes course, enter the hours in the "Low" column solely. Farewell the hours in the "High" column blank.

Low

High

Lecture(total)

Regular:

         36.00 To

To be arranged:

To

Lab(total)

Scheduled:

         71.00 To

Lab/Lecture Parity bit?YesNo

Does this course throw lab parity?

If non, are you loss to  apply for research laboratory parity?YesNo more

To be arranged:

To

Activity(total)

Scheduled:

To

To be arranged:

To

Clinical:

To

Full Hours:

Scheduled:

            107 To

To be set:

To

4. Credit Units:

  3.00 To

Note: Units of recognition are based connected:

1 Unit of credit per eighteen (18) hours of lecture contact hours for a term

1 Unit of credit per fifty-four (54) hours of research lab, activity OR clinical impinging hours for a term

5. Taxonomy of Programs (TOPS) Information:

a. TOPS Code and Trend Program Title:

061440 - *Spiritedness

     b.  Course Control Number:

(To embody entered by the Instruction Part Only when.)

6. SAM Priority Code: [Pick out One]

A.

Apprenticeship

Courses offered to apprentices only.

B.

Advanced Occupational

Courses usurped in the advanced stages of an occupational program. Each "B" level course must rich person a "C" level requirement in the same program domain.

C.

Clearly Occupational

Courses taken in the middle stages of an occupational program. Should provide the student with entry-level job skills.

D.

Possibly Occupational

Courses stolen in the start stages of an occupational syllabu.

E.

Non-Occupational

7. Please place this course into the appropriate discipline by selecting from the drop down list. The discipline placement indicates what preparation is requisite to Edward Teach the course. Discipline faculty may place their courses into Sir Thomas More than same discipline as appropriate:

Art
Commercial Art

8. National Course Information

a. Credit Status:

D Credit � Level Relevant

b. State Transfer Encipher:

C1 Not Conveyable, AA/AS Degree

c. State Assortment Code:

I Career-Technical Education

d. First Skills Position/Level:

N Not a Basic Skills Course

e. Sports/Forcible Education Naturally:

Yes

( Only check Hera if the course is a physical education course.)

f. Grading Method:

Letter of the alphabet Grade Only

g. Phone number of repeats allowed:

Non-repeatable Credit - equates to 0 repeats

Note: If trend is repeatable, complete the Repeatability Supplemental Form.

h. Delight provide cross listed path if applicable:

9. Course Preparedness

Note: If this course has any requisite, please full-blown the Content Review Supplemental Imprint and provide rationale for the requisite. If a requisite is being abstracted, please complete the Subject matter Review Supplemental Form and provide rationale for removing the needful. If a fres necessary is being added, complete the Content Review Supplemental Form and ply rationale for the requisite.

a.   Prerequisite

b.   Cobalt requisite

c.   Advisories

d.   None

10. Course Special Designators:

Do non edit this school tex box. Use the 'Add'/'Remove' command buttons above.

11. Course Program Status:

These buttons are but active when the course reaches Stage 5 in WebCMS.

Program Applicable

Complete

12. Funding Federal agency Category:

Not Applicable

Primarily developed using economic development funds

Partially formulated using economic development cash in hand

Segment C – For late transfer requests only, please complete the Transfer Status (CSU) Supplemental Form before submitting course for approval.

CSU Transferable              CSU Approval Date:   (mmddyyyy)

Applying for CSU Transfer Position

UC Movable                 UC Approval Date:   (mmddyyyy)

Applying for UC Transfer Status

Note:  CSU Transfer Condition must be obtained prior to submitting a request for UC Transfer Status to the UC Prime minister.

SECTION D - General Education Request

Mt. San Antonio College and CSU General Education course approvals are submitted to the Learning Design Citizens committee and GE Subcommittee for favorable reception.

1.  The Articulation Officer submits the course directly to the CSU Chancellor for approval.

2.  Upon receiving CSU approving, the course leave glucinium placed in the CSU approved area for the Mt. SAC Associate Degree GE.

Yes

Zero

Requesting approval for inclusion on Mt. SAC and CSU Broad Education Number?

Remark:   If requesting approval for comprehension connected the All-purpose Education Tilt, the Full general Education Feed Evaluation Supplemental Form essential be completed before submitting course for approval.  If request is approved, the remainder of Subdivision D bequeath be completed by the Instruction Office.

1. Mt SAC General Education Applicability:

    Ge Approval Go out : (mmddyyyy)

2. CSU General Didactics Pertinence (Requires CSU approval):

    CSU Blessing See: (mmddyyyy)

3. IGETC Applicability (Requires CSU/UC blessing):

    IGETC Approval Date: (mmddyyyy)

Subdivision E - Feed Content

1. Course Descriptions

a. Catalog Description:

(Write a clear, concise course of action description, summarizing the course capacity.  Admit major goals of the run over, scope, requirements for successfully completing the course, and any curious aspects of the course.)

Exemplification skills used in extremity animation and game production. Focuses on digital illustration tools, including painting and drawing using vector and bitmap for animation environments.

b. Class Schedule Description:

Yes

No

Is a course verbal description to be written in the Class Schedule?

(If yes, write one or two sentences condensation the catalog description for the prospective student.  Does not require as much detail as the catalog description. Limited to 130 characters, including spaces.)

Illustration skills put-upon in extremity animation and game production.

2. Course Schema Selective information

In courses that include rebuke and research lab, the topical outlines should be separate and distinct, apiece taxonomic category and appropriate to the activities to be conducted.

a. Lecture Topical Outline:

(The dress down topical outline should provide a elaborate record of the content of the course.)

1. Electronic image software

Image format and size requirements

- Importing images
- Saving documents
- Exportation miscible files
- Motion tools
- Marquee tools, cutting and pasting
- Color and tone adjustments

Digital drawing tools

- Wacom drawing pad
- Driver settings
- Settings for bitmap drawing experience
- Pressure sensitive tools and digital drawing methods
- Enabling pressure on the appropriate tools

Painting tools and methods

- Custom brushes for a specific look
- Shaping a brush head shape
- Spread out brushes vs calligraphic brushes and their uses

Layers and blending modes

- Photo source editing techniques
- Destructive editing methods
- Layer blending modes
- Adjustment layers
- Masking techniques
- Not-Damaging redaction techniques
- In advance selection methods victimization channels
- Path creation

Seamless custom pattern creation

- Using the Offset filter to repair edges
- Exporting for 3D animation and gaming applications
- Clone impression and patch tool for seamless patterns
- Defining custom patterns for use in Photoshop

Graphic Interchange Data formatting(GIF) animation

- Redact by frame brio preview using layers
- Skeletal system-rate concepts for playback speed
- Creating seamless spiritedness loops
- Converting animation frames to sprite sheets
- File type exports
- Size of it restrictions

2. Transmitter software

Vector image format and size requirements

- Importation images
- Saving vector documents
- Exporting congruous files
- Movement tools
- Bezier path tools
- Color and stroke adjustments

Digital vector inking tools

- Using a Wacom drawing tablet
- Driver settings
- Settings for vector draft experience
- Lottery Bezier paths for whole number inking
- Editing Bezier paths
- Shortcuts for transmitter path editing

Template tools and methods

- Crinkle settings for multiple stylized looks
- Custom Bezier techniques
- Grouping and compound track techniques
- Vector clipping mask

Layers and grouping

- Layer redaction techniques
- Nesting layers
- Opaqueness
- Masking techniques
- Non-destructive editing techniques
- Advanced selection methods: general vs specific
- Layering character nontextual matter for articulating joints
- Puppeting your characters
- Building layer libraries for multiple eye and mouth emotions

Seamless custom pattern creation

- Paste in front feature for seamless patterns
- Exporting for 3D invigoration and gaming applications
- Techniques for customised patterns
- Geometric and organic fertiliser patterns
- Defining custom patterns in vector software
- Exportation of vector art
- Final test


b. Lab Topical Synopsis:

(The science lab topical outline should muse the activities in lab.)

1. Electronic image software

Importing, editing and redemptive procedures

- Adjusting color and balance for harmony
- Just images to final composing

Digital drawing tools

- Recreating the look and feel of pencil with a digital brush
- Controlling the size and taper of the run along
- Applying jitter settings
- Manipulating brush settings for optimal inked line

Digital house painting

- Traditional painting exploitation whole number brushes
- Saving custom brushes

Pic-based art creation

- Compositing photographs
- Applying blending modes and screenin
- Compositing pass painted elements

Texture instauration

- Creating coherent repeatable textures
- Repairing and hiding seams

GIF animation

- Creating character reference animation frame-by-frame
- Creating rough brio by drawing every frame
- Cleansing up for a duplicatable inked stemma
- House painting character with flat colours

2. Vector interface

- Using multiple transmitter charge formats
- Opening and Importing images
- Saving Illustrator documents
- Exportation compatible files
- Applying basic double construction tools
- Victimization movement tools
- Using Bezier path tools
- Adjusting fill and fondle

Digital drawing tools

- Using a Wacom drawing tablet
- Installing driver settings
- Drawing Bezier paths
- Dropping editable points correctly for accurate editing
- Editing vector paths using shortcuts

Templating tools and methods

- Line settings to attain multiple stylized looks
- Exploring vector brush settings
- Redemptive brush presets
- Applying custom Bezier techniques
- Group bipinnate paths
- Exploitation a vector clipping masquerade

Layers and Grouping

- Editing layers
- Nesting layers: naming, highlighting, and organizing
- Creating the illusion of profundity
- Screenin techniques
- Not-destructive editing techniques
- Exploring advanced selection methods: general vs Specific selections
- Layering character art for articulating joints
- Painting for puppet animation
- Edifice layer libraries for multiple eye and mouth emotions

Seamless custom pattern creation

- Exploitation paste in front feature for seamless patterns
- Exportation for 3D animation and gaming applications
- Creating custom patterns
- Construction pure mathematics and organic patterns
- Exportation transmitter graphics into animation programs
- Ultimate exam


3. Course Important Objectives:

(Measurable course objectives should identify expected outcomes: peculiar, observable bookman actions – what the student should Be capable to do, know or feel as a issue of taking this course.  A majority of objectives should reflect critical thought process, i.e. application, analysis, deductive reasoning, and evaluation.  Run over objectives should bear on directly to methods of evaluation)

Provide a minimum of five (5) of course measurable objectives:

1. Demonstrate the use of digital drafting tools for both bitmap and vector software.
2. Create drawings and paintings using custom coppice libraries.
3. Use Bezier paths to digitally ink vector graphic drawings.
4. Synthesize painting and drawing techniques to create stylized artwork.
5. Export extremity content for use in other software programs.

4. Course Methods of Valuation:

(Methods of rating should associate directly to measurable course objectives.  They indicate the kind of assignments Beaver State execution activities designed for a of course to value student learning.  Each course must list either substantial writing assignments (category 1) OR computational / not-machine problem solving demonstrations (category 2) if writing assignments are inappropriate (with an explanation of why substantial writing is not appropriate for the course).  Activities typically assigned in categories 3 and 4 must also be listed in that section.)

Family 1. Substantial written assignments for this course let in:

If the course is academic degree applicable, substantial written assignments therein course are inappropriate because:

Students are evaluated on their ability to bring out art projects that demonstrate their understanding of digital drawing, painting and inking techniques.

Category 2. Computational operating room non-machine problem solving demonstrations:

Art project development, production, and criticism

Family 3. Skills Demonstrations:

Study skills in various software tools used to create digital nontextual matter assets for the animation and gaming manufacture

Class 4. Object glass Examinations:

Tenfold choice questions happening puppet behaviour
Multiple choice questions on painting and inking techniques

5. Sample Assignments:

(Assignments should be directly incidental to the objectives of the row.  They should be specific enough to provide real counselling to faculty and fair expectations for students.  Descriptions of the type Oregon examples of assignments are required.  For example, rather than "term paper" state "term theme comparing and contrastive the social aspects of hunting tactics of cardinal mammal species."  This section must establish that the work is demanding enough in rigourousness and independence to fulfill the credit equal specific.  The nature of the assignments must clear demand critical thinking.  Assignments should be adequate assure that students who with success fleshed out them can play the objectives of the naturally.  Appropriate out-of-class work is required for credit courses.)

Provide a minimum of three (3) sample assignments:

1. Build an effective custom brush subroutine library to replicate a stylized calligraphic reckon.

2. Produce a vector graphic illustration from a scanned pencil drawing.

3. Build a seamless pattern victimization the vector formula for pattern introduction.


6. Emblematical Text edition:

(List EXAMPLES of textbooks and other data sources and materials, which may be used in this course.  Allow author, title, publisher, see of publishing, and edition.)

If the course is requested to be or is CSU assignable, provide at least one (1) instance text that has been promulgated inside the finally five (5) years.  A representative text is optional for a non-transferable course.

a. Book 1:

This is the most new edition of this text:

Yes

No

If the text is more than 5 long time past, delight provide rationale for non selecting a more recent text:

Generator:

  Nykolai Aleksander

Title:

  Buiginner's Guide to Digital House painting

Publishing firm:

  3dtotal publishing

Date of Publication:

  2012

Edition:

  1

b. Good Book 2:

This is the most recent edition of this text:

Yes

Zero

If the text is more than 5 years old, please provide rationale for not selecting a more recent text:

Author:

  Von R. Glitschka

Title:

  Vector Basic Training

Publisher:

  Peachpit Publishing

Date of Issue:

  Nov 2011

Variation:

  1

c. Book 3:

This is the most Holocene epoch version of this textbook:

Yes

No

If the text is much 5 years old, delight leave rationale for non selecting a more recent text:

Author:

Title:

Publisher:

Date of Publication:

Edition:

Exploring Digital Tools Within Drawing Vector Graphics With Von Glitschka

Source: https://webcms.mtsac.edu/formdisplay.asp?outline_id=32271&sFormID=PUBLICCOURSE

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